Keanu Reeves Involved in Stop-Motion Feature Hidari
Keanu Reeves' involvement in the stop-motion feature "Hidari" was sparked by his interest in the project's pilot film, which he watched before being formally approached by the filmmakers.

Keanu Reeves' involvement in the stop-motion feature "Hidari was sparked by his interest in the project's pilot film, which he watched before being formally approached by the filmmakers.
According to director Kawamura Masashi, Reeves' team reached out about a week after the screening to set up a Zoom call, marking the beginning of their collaboration. This initiative was part of Film Frontier, a talent development program backed by Japan's Agency for Cultural Affairs and run by UniJapan.
The program has provided financial support for the film's travel to markets and industry events, allowing Kawamura and his team to attend festivals like the Tokyo International Film Festival, where they updated their fundraising push. At this event, Kawamura spoke about the film and its production process.
Kawamura revealed that he had been influenced by Akira Kurosawa's films while creating Hidari, and specifically mentioned combining Toshiro Mifune and Keanu Reeves in his imagination to create a unique character.
The team behind Hidari received a response from Keanu Reeves' representatives just a week after submitting their proof-of-concept short. The next step was a Zoom call, which Kawamura found remarkable given the speed at which things move nowadays.
During this meeting, Kawamura met with S.S. Rajamouli, director of RRR, who had also taken notice of Hidari. They had a 30-minute conversation about the film's production, with Rajamouli expressing his admiration for the team's work.
Kawamura described the encounter as one that could only happen at an international festival like Annecy. He noted that it was not just the initial reaction to the film in the theater but also the connections made afterwards that were valuable.
The proof-of-concept short, shot around three years ago with crowdfunding support, has gained a significant following online. It has been viewed over 5.3 million times on YouTube and attracted roughly 120,000 followers, many of whom are from overseas.
The filmmakers behind Hidari took an unconventional approach to pitching their stop-motion animated period drama at international markets.
They brought a hand-carved puppet from the film to the Annecy Animation Showcase as part of the Cannes Film Market, where it drew bigger crowds than its creators. This unique marketing strategy allowed the team to showcase their work in front of live-action and action fans, distributors, and agents who may not have been familiar with stop-motion animation.
Kawamura notes that stop-motion is often misunderstood as a niche market, but Hidari should be viewed as an action film, regardless of its technique. This shift in perspective helped the team to appeal to a broader audience beyond traditional animation enthusiasts.
The project's budget is substantial, and the filmmakers are still actively seeking grants and partnerships with overseas distributors to bring it to completion. Despite the challenges they face, Kawamura believes that their agility has allowed them to navigate these obstacles effectively, keeping Hidari" on track despite thin ice.
In Busan earlier this month, Dwarf Studios producer Matsumoto Noriko revealed that talks with a US company had stalled regarding a potential funding deal. The US company had offered to cover the entire budget in exchange for acquiring all rights to the film.
This news comes as Ogawa, a stop-motion expert from Dwarf Studios, shared his experience at Annecy this year. He observed that while stop-motion remains a niche technique in commercial film and TV animation, it is gaining traction in festival shorts and student sections, attracting studios from around the globe, including Europe, North America, and beyond.
The film's production has been supported by the Agency for Cultural Affairs' Creator Support Fund, which provides backing to creators over three years, covering project development through overseas rollout as part of its Film Frontier initiative.
Facts based on reporting originally published by Variety.
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