Noti.Group RSS Feed
  • Contact Us
Tuesday, March 17, 2026
Noti Group Logo
  • Home
  • World News
  • Business
  • Health
  • Sports
  • Entertainment
No Result
View All Result
  • Home
  • World News
  • Business
  • Health
  • Sports
  • Entertainment
No Result
View All Result
Noti Group
No Result
View All Result
ADVERTISEMENT

Shadow Labyrinth review: solid Metroid-style action

in Technology
Reading Time: 3 mins read
386 25
A A
0
Shadow Labyrinth review: solid Metroid-style action
137
SHARES
6.9k
VIEWS
ShareShareShareShareShare

Shadow Labyrinth didn’t make the best first impression, though I’m not talking about the game itself. The concept of a gritty reboot of Pac-Man first reared its strange head in Secret Level, an anthology that turned notable video games into animated shorts that mostly felt like extended commercials. And that’s exactly what the episode “Circle,” which reimagined Pac-Man as a blood-soaked survival story, turned out to be. But as off-putting as the episode was, it turns out that the premise actually works for a Metroid-style action game.

For those who didn’t watch Secret Level, Shadow Labyrinth puts you in the role of an unnamed, hooded swordmaster, who awakens to find himself inside some sort of dark alien labyrinth. He’s greeted by a floating drone named Puck, who serves as both a guide and a partner to survive in this treacherous world. Puck, of course, is Pac-Man.

For the most part, the game plays a lot like a typical Metroidvania. It’s a side-scrolling game that’s heavy on action, like Metroid Dread, and as you defeat bosses and collect gold, you’ll slowly expand your arsenal of skills, which opens up the game further. The twisting, maze-like map is full of dead ends that you can’t explore until you get the right ability, which include staples like a double jump and grappling hook. You can also craft various upgrades, both permanent and temporary, so you can customize the character to your liking. It’s a satisfying loop of exploration, combat, and problem-solving (usually involving some kind of platforming sequence), punctuated by tense, elaborate boss fights that depend a lot on pattern memorization.

I could be describing a lot of other games here, but there are a few elements that make Shadow Labyrinth unique. And it mostly has to do with Puck. Scattered throughout the labyrinth are rails that Puck can ride on, sort of like Pac-Man moving his way through a classic arcade maze. It’s reminiscent of Samus’ morph ball ability, except it’s relegated to predetermined areas of the map. Later on, there are actual Pac-Man mazes to play through, too, complete with pellets and ghosts to eat.

The game is at its best when you’re quickly swapping between Puck and the swordmaster, either to navigate a tricky platforming sequence or defeat enemies. In one early boss battle, I was able to use a rail on the ceiling to avoid projectiles, and then drop behind the enemy for some quick sneak attacks. Early on, Puck and the swordmaster gain the ability to temporarily fuse together to create a power-up that’s sort of like a mech suit, which you can use to devastate most enemies and even avoid environmental hazards. Oh, and when you’re a mech, you can eat your enemies to gain materials needed for those important unlocks.

One of the nice things about Shadow Labyrinth is that, unlike the animated short that preceded it, it doesn’t overdo it with the grim tone. It can get a little bloody when you’re slicing through creatures, but it’s not gratuitous. In fact, much like Dread, the oppressive tone creates an interesting kind of tension, one that makes the rare moments of respite feel especially welcome. That said, the cutscenes are self-serious and convoluted, and there are silly moments where Puck becomes giant and eats the corpses of bosses, but these are mostly easy to ignore if all you want to do is explore a complex map, Metroid-style.

That’s really what the game offers. The combat is solid, the platforming is challenging, and the bosses are exciting. And thankfully, the tone mostly doesn’t intrude on the experience, while the Pac-Man theme brings just enough new to add an interesting twist for those well-versed in Metroidvanias. Secret Level may have been a commercial, but it was a pretty poor one: it missed what actually makes Shadow Labyrinth worth playing.

Shadow Labyrinth launches on July 18th on the PS5, Xbox, Nintendo Switch, and PC.

[Notigroup Newsroom in collaboration with other media outlets, with information from the following sources]

Tags: Games Reviewgaming
Previous Post

Sony is still stubborn about the size of its cameras

Next Post

Apple launches new emoji word game to take on Wordle and the NYT

Related Posts

Remedy’s live-service shooter Firebreak is getting its final major update
Technology

Remedy’s live-service shooter Firebreak is getting its final major update

March 17, 2026
Nvidia’s DLSS 5 is like motion smoothing for video games, but worse
Technology

Nvidia’s DLSS 5 is like motion smoothing for video games, but worse

March 17, 2026
Intel announces Core Ultra 200HX Plus CPUs for high-end gaming laptops
Technology

Intel announces Core Ultra 200HX Plus CPUs for high-end gaming laptops

March 17, 2026
Nintendo Switch 2 update adds ‘Handheld Boost Mode’ for original Switch games
Technology

Nintendo Switch 2 update adds ‘Handheld Boost Mode’ for original Switch games

March 17, 2026
Load More
Next Post
Apple launches new emoji word game to take on Wordle and the NYT

Apple launches new emoji word game to take on Wordle and the NYT

No Result
View All Result

Recent Posts

  • Islanders sign Kashawn Aitcheson to entry-level contract
  • The Beats Studio Pro are nearly $200 off ahead of Amazon’s big spring sale
  • Colts signing Notre Dame basketball player Carson Towt
  • How to watch Texas-NC State in March Madness First Four for free
  • Popular Brooklyn BBQ restaurant fights back against steep delivery app commissions

Recent Comments

  • Stefano on The Last Byzantine Medieval Town on Earth Is Being Destroyed, and It’s Too Late
  • Van Hens on The Last Byzantine Medieval Town on Earth Is Being Destroyed, and It’s Too Late
  • Ioannis K on The Last Byzantine Medieval Town on Earth Is Being Destroyed, and It’s Too Late
  • Panagiotis Nikolaos on The Last Byzantine Medieval Town on Earth Is Being Destroyed, and It’s Too Late
  • John Miele on UK government suggests deleting files to save water

Noti Group All rights reserved

No Result
View All Result
Noti Group

What’s New Here

  • Islanders sign Kashawn Aitcheson to entry-level contract
  • The Beats Studio Pro are nearly $200 off ahead of Amazon’s big spring sale
  • Colts signing Notre Dame basketball player Carson Towt

Topics to Cover!

  • Business (4,752)
  • Entertainment (1,866)
  • General News (326)
  • Health (327)
  • Investigative Journalism (11)
  • Lifestyle (4)
  • Sports (8,196)
  • Technology (6,097)
  • World News (1,336)
  • Contact Us
  • Terms and Conditions
  • Privacy Policy
  • RSS
  • Contact News Room
  • Code of Conduct
  • Careers
  • Values
  • Advertise
  • DMCA

© 2025 - noti.group - All rights reserved - noti.group runs on 100% green energy.

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In
No Result
View All Result
  • Home
  • World News
  • Business
  • Health
  • Sports
  • Entertainment

© 2025 - noti.group - All rights reserved - noti.group runs on 100% green energy.